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You can refill this by eating certain snacks like Rations or Noodles, but you can also refill it by resting for a while.
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The gauge depletes depending on how stressed or exhausted Snake is. This is very similar to the stamina gauge in Metal Gear Solid 3. You can also use the Metal Gear Mk II to stun certain enemies. This little guy allows Snake to scout out the area ahead. There are also moments where you can take control of a Metal Gear Mk II, a very small version of Metal Gear that is controlled by Snake. Just like previous games in the series, if you're spotted, you'll have to escape from the enemy and hide. All of these seem like they'll take forever to get used to, but you'll quickly adapt. The threat ring surrounds Snake at all times and will begin to act up depending on how close an enemy is to him.
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It works very similar to the radar in Metal Gear Solid Portable Ops, showing you how much noise you or your enemy is making. This is more vital to sneaking around than anything. There's also the implementation of the Solid Eye. This also works when you get spotted and knocked down by an enemy. If you really need to get by an enemy and you're running out of options, you can always play dead. You can also restrain them to the ground to knock them out. You can also hold up enemies just like before, only this time you can perform body searches while holding them up rather than having to shake them down. Rather than having to go into the menu constantly, Snake's camo will change automatically to blend in with the environment and help him evade enemies. The camouflage system has returned but it's much better. There have been some improvements to sneaking around, though. Although, you can also turn the Militia against you. You're able to help the militia and doing so can have its rewards, such as characters being willing to give you items or being able to go through certain areas more easily. The difference being that you're also in the middle of a war and there are two sides fighting against one another, the PMCs and Militia. The same is true of Guns of the Patriots. Metal Gear Solid has always been about stealth. When you get to play the game, though, Metal Gear Solid 4 is amazing. However, it's hard to get over the fact that some of them really drag on. At the very least, you can pause the game during the cutscenes. There are moments where you'll play for a matter of seconds only to be sit through a cutscene that's several minutes long.
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The other big problem with the cutscenes is how they come at you, even early on. And if there's any Metal Gear Solid game one should be playing for its story, it's this one.
If a cutscene is getting a little long, though, it would be a grave mistake to skip it as you might miss some important parts of the story. While the cutscenes are very dramatic and well written, and while they even shed some humor, some of them are just too long, some of them seeming almost useless. This is easily the biggest problem with Metal Gear Solid 4 and it's one that has often plagued the series. You'll want to grab some popcorn, though, because there are definitely a lot of cutscenes in Metal Gear Solid 4, and some of them are really long. There's a lot of detail to the characters faces, their actions and it has some fantastic voice acting to boot. The game is told through some gorgeous cutscenes. Metal Gear Solid 4 is the conclusion to Snake's story. Continuing an already mesmerizing story, Metal Gear Solid 4 proves to be one of this generations greatest games. For the Metal Gear fan, the game is absolutely fantastic. With a lot of questions to answer and some mighty big shoes to fill, Metal Gear Solid 4 is easily one of the most anticipated video games ever made. This goes a long way as you'll play for five seconds to be treated to cutscenes several minutes longĪfter three and a half long years of waiting, Metal Gear Solid 4 finally drops down on the Playstation 3. To the point where you feel more like you're watching than playing.
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